Category Archives: PlayStation Vita

PlayStation All-Stars Battle Royale is Here!

Throughout its almost 20-year history, PlayStation has allowed us as players to explore new worlds, triumph over adversaries, and realize our dreams of rapping superstardom. Three years ago, SuperBot Entertainment, BluePoint Games, and Santa Monica Studio set out to create a game that pays tribute to the amazing memories we as PlayStation fans have all experienced together. Today is the day that we’re able to share that game with you. PlayStation All-Stars Battle Royale has arrived!

PlayStation All-Stars Battle Royale is a celebration of the PlayStation history: its characters, its universes, and most importantly, its fans. And what better way to celebrate that with some good old-fashioned butt-kicking! In PlayStation All-Stars, up to four players can simultaneously control any of the 20 great PlayStation characters featured on our roster, including Kratos from God of War, Nathan Drake from UNCHARTED, Sackboy from LittleBigPlanet, Big Daddy from BioShock, and Dante from DmC Devil May Cry, and fight it out brawler-style on one of our 14 levels, each one created by mashing up two PlayStation worlds — like the topsy-turvy world of LocoRoco mixed with the war-torn battlefields of Metal Gear Rising: Revengeance.

While our Versus Mode, which pits player against player (against player, against player) will undoubtedly provide endless memorable experiences, venture into Arcade Mode to find out what brings all of these great characters together into one crazy world. And if you’re strong enough, discover what it’s like to face the oldest and most powerful PlayStation All-Star, Polygon Man. Or, head over into the Combat Trials Mode to learn the ins and outs of the Battle Royale combat system. Insight into the various fight mechanics and individual character instructions come together in the form of a fun yet educational mode. And when you’re ready, jump online to challenge the world in either our Tournament or Quick Match Modes, which offer what we feel is an online multiplayer experience virtually indistinguishable from offline play.

Available on both PS3 and PS Vita (digital and retail), PlayStation All-Stars takes full advantage of the interconnectivity between the two platforms via Cross Play, allowing players to battle it out against one another on either device. Owners of both a PS3 and PS Vita can even transfer their saves from one machine to the other, allowing PlayStation All-Stars to be played wherever the fans want to play it. And best of all, if you purchase the PS3 version of the game,you get the PS Vita version at no extra cost! There’s no reason not to take advantage of such a great deal. As a friendly reminder, in order to redeem your digital PS Vita copy form the PS3 on-disc benefit, you’ll need to ensure your PS3 system is updated to the latest firmware, version 4.31.

Source: PlayStation Blog


PlayStation Vita price cut coming in 2013

Sony’s UK managing director, Fergal Gara, confirmed a cut in the PlayStation Vita price in 2013. Gara said, “We always aim to establish price cuts. So the question is not so much if, but when.”

So yes, when is that when? Well, they don’t know yet. Gara said that the timing for the price cut is in discussion. Sony already confirmed there would NOT be a price cut in 2012. They plan to try to boost sales with software/system bundles – look for a Vita bundled with the PlayStation 3 this holiday season.


Oddworld: Abe’s Oddysee New N’ Tasty Coming Soon

After rumors and speculation that a new Abe’s Oddysee would be coming out sometime in the near future, Just Add Water has confirmed just that. Oddworld: Abe’s Oddysee New N’ Tasty will be getting a total overhaul which will enhance lighting and use a new 3D engine. The game will still play like a 2D platformer like the 1997 version. Push Square reports:

A few tweaks have been added to give the game a more modern feel. Subtle camera movements have been included to showcase more of the environment, while the perspective will actually change as you begin to run faster. Naturally, the flip screens from the original have also been removed.

In fact, it’s the deduction of the latter that’s actually forced Just Add Water to be a little more creative with the remake: “In the original game, the fifth screen into it, there was a sleeping Slig,” Just Add Water’s Stewart Gilray told “When you walked into the screen he woke up. To reset it you just walked off screen and came back on screen again creeping. We don’t have flip screens anymore, so we’ve made it so he times out. Say he walks around for 10 seconds and you haven’t moved, he won’t have heard anything and will go back to sleep again. Furthermore, Gilray said he didn’t want to use the term “HD” in the game’s title because it’s synonymous with an up-rezzing of an old game. “We’re not doing that,” he said. “We’re starting from nothing and rebuilding an entire game from scratch.”

“It’s little things like that. We’ve not changed it. We’ve just modernised it because it’s not a flip screen game anymore.” Other tweaks include the addition of a Quick Save system and some modifications to the puzzles to make them more “friendly”.

The game will be available for both the PlayStation 3 and PlayStation Vita as well as Xbox 360 in autumn 2013.